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Trouble game rules when you roll a 1
Trouble game rules when you roll a 1












  1. #Trouble game rules when you roll a 1 full
  2. #Trouble game rules when you roll a 1 series

The player then selects another category (other than the Yahtzee category) to score the dice as normal. However, if their Yahtzee box was previously filled in with a score of zero then they don’t receive the Yahtzee bonus. If the player has already filled in their Yahtzee box with a score of 50, they receive a Yahtzee bonus of 100 additional points. If a player rolls a Yahtzee on their turn but they have already filled in the Yahtzee category in a previous turn, then special scoring rules apply: The player has the option of scoring the dice in any one of those categories as long as they have not been used previously in the game.

#Trouble game rules when you roll a 1 full

For example, a roll of 3-3-3-4-4 could be scored as threes or fours in the Upper Section, or as a Full House or a Three-Of-A-Kind, or Chance in the Lower Section. It’s possible that a player will end up with a combination of dice that could be used in more than one category. What is needed to score: Any combination of dice What is needed to score: All 5 dice showing the same number What is needed to score: Any five consecutive numbers (for example, 1-2-3-4-5) What is needed to score: Any four consecutive numbers (for example, 3-4-5-6) What is needed to score: Three dice showing the same number, and two dice showing another number. How many points are scored: Add up all the spots on all the dice What is needed to score: Four dice of the same number (For example, rolling 2-2-2-3-5 would score a total of 14 points.) How many points are scored: Add up all the spots on all the dice.

trouble game rules when you roll a 1 trouble game rules when you roll a 1

What is needed to score: Three dice of the same number If they do so, they receive a 35 point bonus. Ultimately, each player will want to try and score a grand total of 63 or more points in the Upper Section by the end of the game. How many points are scored: Receive 6 points for each 6 rolled How many points are scored: Receive 5 points for each 5 rolled How many points are scored: Receive 4 points for each 4 rolled How many points are scored: Receive 3 points for each 3 rolled How many points are scored: Receive 2 points for each 2 rolled How many points are scored: Receive 1 point for each 1 rolled The categories on the score card are divided into two sections. For example, a player could put a roll of 2-4-5-6-6 into the Ones category even though it would score zero points.Īfter marking their score on their score card, the player’s turn ends and play proceeds to the player on their left. Once a category is filled it may not be changed.Ī player may write a score of zero in any category if they have rolled no point-generating results or if they simply choose to do so. Must score the dice on their turn even if it turns out that there are no good categories remaining to score in. Each category can be scored only once per game (except for the Yahtzee category). To score the dice, the player selects one of the categories on their score card and writes the score into it. Setting dice aside after one roll does not prevent one or more of them from being rolled again on any subsequent roll if the player so chooses.Įach player’s goal is to try and score as high as they can in one of the thirteen categories shown on their score card. The dice can be scored after any of the rolls, but scoring the dice ends the player’s turn. They can then roll some or all of the dice up to two more times, setting aside any dice they’d like to keep and rerolling the rest. (All the categories on the players’ score cards will be completely filled in at that point.)Īt the start of a turn, the player takes all 5 dice and rolls them. The game consists of thirteen rounds and at the end of the thirteenth round then the game will end. The player with the highest score at the end of the game wins.Ĭhoose a starting player by any method (oldest player, youngest player, highest roll of the dice, etc.)īeginning with the starting player, players will take turns one at a time in clockwise order.

#Trouble game rules when you roll a 1 series

The object of Yahtzee is for each player to roll dice and fill out their score card over the course of a series of rounds, trying to obtain the best rolls they can in 13 different combinations. There’s a reason it’s been so popular for decades!

trouble game rules when you roll a 1

It’s easy to learn, quick to play, and accommodates any number of players. Yahtzee is a classic dice game that uses five 6-sided dice.














Trouble game rules when you roll a 1